Game Rules Encyclopedia

Official in-game rules grouped by category to keep you alive every shift.

Complete In-Game Rules List
These rules are posted on the counter and are critical for survival.

Customer Identification Rules

1

Only serve shawarma to customers who are confirmed to be human

2

Check customers via security cameras first before opening the door

Special Customer Rules

1

Give the Smiling Customer a soda, take the note, and seal it immediately—do not open it

2

Serve the Faceless Customer but never look directly at their face

Special Event Rules

1

At 2:00 AM every Friday, exit through the back door during the inspection

2

Never look at the shawarma stand during the inspection

In-Store Anomaly Rules

1

If shawarma skewers twitch: turn off heat, leave the store, wait until sounds stop

2

If the grill breathes: run to the backyard and wait until it returns to normal

3

If lights go out: fix circuit breaker or hide under table with eyes closed

4

If eyes appear on walls: close your eyes and count to 5 silently

5

If something falls from above: do not look up and continue current order

CRITICAL WARNING

Never serve any food to impostors—this is the most serious violation and will trigger game over or more terrifying consequences.

Rule Evidence Snapshots

From live runs: rule wall, inspection violation notice, and “Unauthorized presence” termination screen.

Rules wall and CRT display
Inspection violation termination message

Rule → Violation → Outcome

  • 2 AM driverless car (Inspection): Correct: exit via back door, back facing the stand, do NOT look at kiosk/monitor. Violation: looking triggers “Unauthorized presence” and termination.
  • Smiling customer soda trade: Give soda, stash wriggling bundle sealed. Skipping seal risks unknown anomaly escalation.
  • Faceless customer: Serve without eye contact. Staring is high risk (not logged safe in runs).
  • Pulsing/meat voices: Kill heat and leave. Staying leads to instability and potential attack.
  • Do not serve “must-not-serve” customers: Close window immediately; delays cause banging/screams and higher threat.